CBLOOM.COM real time 3d Links
Stuff I Dig
FlipCode ; Greetz to Kurt!
Rotating Calipers : excellent 2d computational geometry page
Convex Hull (mostly 2d); cool stuff
SGI STL ; some good docs even if you don't use the implementation
STLport ; the best ; use the debug mode!
Bounding Containers; good overview and good list of links at the bottom
PC Assembly language tutorial
Amit Patel; good stuff, mostly AI
Craig Reynolds; the inventor of flocking; tons of great links to AI pages + papers
Collision Detection; big-time link list
Pretty Quick Proximity : papers about OBB tree and sphere-swept primitives (eg. LSS)
Real Time Rendering ; awesome Link megalopolis
The RTR intersection table; great; hey, maybe I'll get some entries in there for Galaxy2 :^)
C User's Journal; Some good stuff, some insane rot; I'm pointing you at Alexandrescu's article on typed buffers.
Stuff that's not quite "all that"
Object Mentor articles ; pretty heavy duty C++ stuff
JARE (Javier Arévalo Baeza); good misc technical 3d engine stuff
JCAB (Juan Carlos Arévalo Baeza); more good 3d stuff (do I see a pattern?)
Intel Developer; Kim Pallister et.al.
NVidia Developer; Sim Dietrich et.al.
Tomohide Kano; excellent 3d game demos from Japan
The Physics of Light in the atmosphere
Ming C. Lin ; good real-time 3d academics
Stan Melax; BioWare 3d guy
Charles Bloom / cb at my domain
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